Part 123: Interlude: Alcor System, Vega Sector, Mission 3 (Story)
Alcor System, Vega SectorTCS Victory
The Victory closes to within striking distance of the Kilrathi prison colony on Alcor V; still undetected by Kilrathi patrols, but also still with a traitor aboard.
That-didn't-happen content:
Flash was at-risk in this mission, and so could theoretically have died. If he had, we'd have got this on landing:
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Back to what actually is happening now...
Rec Room, TCS Victory
As always, Vagabond knows more about our objectives than we do; though this time with good reason.
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Never really understood the point of this conversation. I mean, it's a nice bit of characterisation for Vagabond, but in terms of the overall story arc, what the writers seem to be suggesting is that planning to blow up an inhabited planet isn't a great enough wrong, so to get you to that point we'll have you collaborate with someone who's responsible for the deaths of millions of innocents. But we're planning to kill billions of innocents on Kilrah (in, it should be said, the name of survival), so why should this make a difference?
Anyway, this is a dialogue choice. Blair is either worried that Vagabond is too emotionally involved with this mission (after all, remember how well Locanda went), or else he just thinks that Vagabond needs to stop beating himself up over this. Either way, once we've finished the conversation, Rollins's voice comes over the intercom:
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And just to make sure you don't miss it, the game screen tells you the same thing:
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So pausing only briefly to glance at the killboard, where we note that Flint has now overtaken Maniac and is, therefore, clearly the most awesome wingperson:
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we make our way down there, to discover that the traitor has struck and tragedy has befallen our flight wing.
Flight Deck
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That or Cobra's having a nap, anyway. I never thought this scene looked very convincing. Well acted, though.
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And there's the second, and last, choice - get Hobbes or obey orders?
I'll have more to say about this in plot terms later.
Mission Briefing
See above. If we obey orders I'll make another post containing the mission briefing for the next mission we're actually supposed to do.
Choose your own Blair!
Two choices here - firstly, is Vagabond too close to what's going on in Alcor or does he just need to stop beating himself up about his previous association with Dr. Severin? Secondly, do we go after Hobbes or obey orders? This second decision isn't just "do you want more content [y/n]?" since, well, since if there were no adverse consequences to chasing Hobbes, Captain Eisen wouldn't have forbidden you to do it, would he?